Strength
3
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
9
 
Action Points
77
 
Carry Weight
180
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
490
 
Melee Damage
1.5
 
Skill Points
23
 
Barter
80
 
Big Guns
80
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
80
 
Medicine
85
 
Melee Weapons
80
 
Repair
80
 
Science
85
 
Small Guns
80
 
Sneak
85
 
Speech
80
 
Unarmed
78
 
Ant Sight
Better Criticals
Bloody Mess
Cannibal
Child at Heart
Comprehension
Contract Killer
Covert Ops
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Fortune Finder
Intense Training
Lady Killer/Black Widow
Lawbringer
Life Giver
Light Step
Mister Sandman
Mysterious Stranger
Robotics Expert
Scrounger
Silent Running
Sniper
Toughness
Level 1
ST 3 PE 4 EN 6 CH 4 IN 9 AG 6 LK 8
Small Guns, Lockpick, and Barter
Bobblehead (Medicine)
Level 2
Sneak +11 (29), Small Guns +3 (36), Lockpick +3 (34), Repair +1 (25), Medicine +1 (35)
Intense Training (PE)
Bobblehead (Intelligence)
Bobblehead (Luck)
Level 3
Repair +12 (40), Explosives +8 (25)
Lady Killer/Black Widow
Level 4
Speech +20 (35)
Educated
Level 5
Speech +5 (40), Science +6 (33), Medicine +12 (50)
Comprehension
Level 6
Explosives +9 (34), Barter +10 (40), Science +4 (37)
Fortune Finder
Level 7
Energy Weapons +2 (19), Big Guns +21 (40)
Bloody Mess
Level 8
Energy Weapons +9 (28), Explosives +4 (38), Melee Weapons +10 (23)
Scrounger
Level 9
Unarmed +6 (25), Melee Weapons +17 (40)
Toughness
Ant Sight
Covert Ops
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 10
Sneak +1 (41), Small Guns +1 (51), Energy Weapons +1 (31), Lockpick +1 (51), Unarmed +11 (46), Speech +1 (51), Repair +1 (51), Explosives +1 (51), Barter +1 (51), Science +1 (51), Melee Weapons +1 (51), Medicine +1 (51), Big Guns +1 (51)
Finesse
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Chinese Army: Special Ops Training Manual => Sneak +2 (43)
Chinese Army: Special Ops Training Manual => Sneak +2 (45)
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (49)
Chinese Army: Special Ops Training Manual => Sneak +2 (51)
Chinese Army: Special Ops Training Manual => Sneak +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (55)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (71)
Level 11
Sneak +1 (62), Small Guns +2 (53), Energy Weapons +2 (33), Lockpick +2 (53), Unarmed +1 (47), Speech +1 (52), Repair +2 (53), Explosives +2 (53), Barter +2 (53), Science +2 (73), Melee Weapons +2 (53), Medicine +2 (73), Big Guns +2 (53)
Entomologist
Level 12
Sneak +2 (74), Small Guns +1 (54), Energy Weapons +2 (35), Lockpick +2 (55), Unarmed +2 (49), Speech +2 (54), Repair +1 (54), Explosives +2 (55), Barter +2 (55), Science +1 (74), Melee Weapons +2 (55), Medicine +2 (75), Big Guns +2 (55)
Silent Running
Level 13
Sneak +2 (76), Small Guns +2 (56), Energy Weapons +2 (37), Lockpick +1 (56), Unarmed +2 (51), Speech +2 (56), Repair +2 (56), Explosives +2 (57), Barter +2 (57), Science +2 (76), Melee Weapons +1 (56), Medicine +1 (76), Big Guns +2 (57)
Robotics Expert
Level 14
Sneak +2 (78), Small Guns +2 (58), Energy Weapons +1 (48), Lockpick +2 (58), Unarmed +2 (53), Speech +2 (58), Repair +2 (58), Explosives +1 (58), Barter +2 (59), Science +2 (78), Melee Weapons +2 (58), Medicine +2 (78), Big Guns +1 (58)
Cyborg
Level 15
Sneak +1 (79), Small Guns +2 (60), Energy Weapons +2 (50), Lockpick +2 (60), Unarmed +1 (54), Speech +1 (59), Repair +2 (60), Explosives +2 (60), Barter +2 (61), Science +2 (80), Melee Weapons +2 (60), Medicine +2 (80), Big Guns +2 (60)
Life Giver
Level 16
Sneak +2 (81), Small Guns +1 (61), Energy Weapons +2 (52), Lockpick +2 (62), Unarmed +2 (56), Speech +2 (61), Repair +2 (62), Explosives +2 (62), Barter +1 (62), Science +1 (81), Melee Weapons +2 (62), Medicine +2 (82), Big Guns +2 (62)
Better Criticals
Level 17
Sneak +2 (83), Small Guns +2 (63), Energy Weapons +2 (54), Lockpick +2 (64), Unarmed +2 (58), Speech +2 (63), Repair +1 (63), Explosives +2 (64), Barter +2 (64), Science +2 (83), Melee Weapons +1 (63), Medicine +1 (83), Big Guns +2 (64)
Contract Killer
Level 18
Sneak +2 (85), Small Guns +2 (65), Energy Weapons +1 (55), Lockpick +1 (65), Unarmed +4 (62), Speech +2 (65), Repair +2 (65), Explosives +1 (65), Barter +1 (65), Science +2 (85), Melee Weapons +2 (65), Medicine +2 (85), Big Guns +1 (65)
Lawbringer
Level 19
Energy Weapons +10 (65), Unarmed +3 (65), Barter +5 (70), Big Guns +5 (70)
Child at Heart
Level 20
Energy Weapons +5 (70), Lockpick +5 (70), Repair +3 (68), Explosives +5 (70), Melee Weapons +5 (70)
Mister Sandman
Level 21
Small Guns +5 (70), Unarmed +5 (70), Speech +5 (70), Repair +2 (70), Barter +5 (75), Big Guns +1 (71)
Sniper
Level 22
Energy Weapons +5 (75), Lockpick +5 (75), Explosives +5 (75), Melee Weapons +4 (74), Big Guns +4 (75)
Mysterious Stranger
Level 23
Small Guns +5 (75), Unarmed +5 (75), Speech +5 (75), Repair +5 (75), Barter +2 (77), Melee Weapons +1 (75)
Light Step
Level 24
Energy Weapons +5 (80), Lockpick +5 (80), Explosives +5 (80), Barter +3 (80), Big Guns +5 (80)
Fast Metabolism
Level 25
Small Guns +5 (80), Unarmed +3 (78), Speech +5 (80), Repair +5 (80), Melee Weapons +5 (80)
Cannibal
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