Strength
2
 
Perception
6
 
Endurance
4
 
Charisma
6
 
Intelligence
7
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
18
 
Big Guns
14
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
18
 
Medicine
20
 
Melee Weapons
10
 
Repair
60
 
Science
20
 
Small Guns
75
 
Sneak
23
 
Speech
40
 
Unarmed
14
 
Educated
Gun Nut (2)
Level 1
ST 2 PE 6 EN 4 CH 6 IN 7 AG 8 LK 7
Small Guns, Repair, and Speech
Level 2
Small Guns +13 (55), Repair +4 (44)
Gun Nut
Level 3
Sneak +1 (23), Small Guns +10 (70), Repair +6 (55)
Gun Nut
Level 4
Small Guns +5 (75), Speech +7 (40), Repair +5 (60)
Educated
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