Strength
3
 
Perception
8
 
Endurance
4
 
Charisma
10
 
Intelligence
7
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
24
 
Big Guns
12
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
18
 
Melee Weapons
25
 
Repair
33
 
Science
18
 
Small Guns
14
 
Sneak
14
 
Speech
24
 
Unarmed
12
 
Level 1
ST 3 PE 8 EN 4 CH 10 IN 7 AG 5 LK 3
Melee Weapons, Repair, and Lockpick
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