Strength
10
 
Perception
5
 
Endurance
8
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
5
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
7
 
Big Guns
21
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
25
 
Melee Weapons
40
 
Repair
25
 
Science
25
 
Small Guns
7
 
Sneak
7
 
Speech
22
 
Unarmed
21
 
Level 1
ST 10 PE 5 EN 8 CH 1 IN 10 AG 1 LK 5
Explosives, Melee Weapons, and Speech
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