Strength
5
 
Perception
4
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
10
 
Big Guns
18
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
36
 
Melee Weapons
16
 
Repair
61
 
Science
26
 
Small Guns
33
 
Sneak
18
 
Speech
10
 
Unarmed
18
 
Intense Training
Level 1
ST 5 PE 3 EN 6 CH 2 IN 10 AG 6 LK 8
Repair, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Repair +20 (61)
Intense Training (PE)
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