Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
7
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
260
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
330
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
40
 
Big Guns
40
 
Energy Weapons
50
 
Explosives
40
 
Lockpick
50
 
Medicine
50
 
Melee Weapons
17
 
Repair
40
 
Science
50
 
Small Guns
40
 
Sneak
40
 
Speech
50
 
Unarmed
17
 
Comprehension
Daddy's Boy/Girl
Educated
Fast Metabolism
Finesse
Gun Nut
Intense Training
Scoundrel
Size Matters
Strong Back
Toughness
Level 1
ST 4 PE 6 EN 6 CH 6 IN 7 AG 5 LK 6
Energy Weapons, Lockpick, and Speech
Level 2
Small Guns +15 (30), Repair +2 (21)
Daddy's Boy/Girl
Level 3
Repair +5 (31), Explosives +3 (20), Barter +3 (20), Medicine +6 (30)
Gun Nut
Level 4
Sneak +11 (26), Science +6 (30)
Educated
Level 5
Sneak +4 (30), Small Guns +5 (40), Speech +1 (33), Explosives +10 (30)
Comprehension
Level 6
Speech +7 (45), Barter +10 (35), Big Guns +3 (20)
Scoundrel
Level 7
Energy Weapons +8 (40), Lockpick +8 (40), Medicine +4 (34)
Toughness
Bobblehead (Strength)
Level 8
Repair +9 (40), Science +10 (40), Medicine +1 (35)
Strong Back
Level 9
Sneak +5 (35), Barter +5 (40), Medicine +5 (40), Big Guns +5 (40)
Size Matters
Level 10
Sneak +5 (40), Speech +5 (50), Explosives +10 (40)
Finesse
Level 11
Energy Weapons +10 (50), Science +10 (50)
Intense Training (ST)
Level 12
Lockpick +10 (50), Medicine +10 (50)
Fast Metabolism
Would you like to comment? Sign up for new account, or sign in if you are already a member.