Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
440
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
50
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
30
 
Lockpick
100
 
Medicine
70
 
Melee Weapons
19
 
Repair
90
 
Science
75
 
Small Guns
90
 
Sneak
20
 
Speech
75
 
Unarmed
17
 
Action Boy/Girl
Ant Might
Better Criticals
Bloody Mess
Commando
Covert Ops
Educated
Fast Metabolism
Finesse
Fortune Finder
Gun Nut (3)
Life Giver
Mysterious Stranger
Night Person
Power Armor Training
Scrounger
Sniper
Strong Back
Tag!
Toughness
Level 1
ST 5 PE 6 EN 6 CH 5 IN 5 AG 7 LK 6
Small Guns, Repair, and Lockpick
Bobblehead (Strength)
Bobblehead (Medicine)
Ant Might
Covert Ops
Power Armor Training
Level 2
Small Guns +3 (45), Speech +2 (17), Repair +10 (45)
Gun Nut
Level 3
Speech +3 (20), Barter +5 (20), Science +7 (25)
Gun Nut
Level 4
Small Guns +5 (55), Repair +5 (55), Medicine +5 (30)
Educated
Level 5
Small Guns +5 (65), Speech +5 (25), Repair +5 (65), Barter +3 (23)
Gun Nut
Level 6
Small Guns +3 (68), Repair +15 (80)
Toughness
Level 7
Small Guns +12 (80), Lockpick +4 (39), Barter +2 (25)
Fortune Finder
Level 8
Lockpick +11 (50), Science +7 (32)
Strong Back
Level 9
Science +18 (50)
Scrounger
Level 10
Lockpick +18 (68)
Finesse
Level 11
Lockpick +7 (75), Science +11 (61)
Mysterious Stranger
Level 12
Barter +4 (29), Science +14 (75)
Sniper
Tales of a Junktown Jerky Vendor => Barter +1 (30)
Level 13
Speech +13 (38), Barter +5 (35)
Night Person
Level 14
Small Guns +5 (85), Speech +2 (40), Repair +5 (85), Medicine +6 (36)
Fast Metabolism
Level 15
Barter +4 (39), Medicine +14 (50)
Life Giver
Level 16
Speech +5 (45), Explosives +13 (30)
Tag! (Medicine)
Level 17
Small Guns +5 (90), Speech +5 (50), Repair +5 (90), Barter +3 (42)
Better Criticals (Medicine)
Level 18
Speech +13 (63), Medicine +5 (70)
Action Boy/Girl (Medicine)
Level 19
Lockpick +13 (88), Speech +2 (65), Barter +3 (45)
Commando (Medicine)
Level 20
Sneak +1 (20), Lockpick +2 (90), Speech +10 (75), Barter +5 (50)
Bloody Mess (Medicine)
Bobblehead (Lockpick)
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