Strength
9
 
Perception
1
 
Endurance
9
 
Charisma
1
 
Intelligence
10
 
Agility
3
 
Luck
9
 
Action Points
71
 
Carry Weight
290
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
350
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
9
 
Big Guns
25
 
Energy Weapons
60
 
Explosives
9
 
Lockpick
40
 
Medicine
66
 
Melee Weapons
25
 
Repair
90
 
Science
40
 
Small Guns
13
 
Sneak
13
 
Speech
9
 
Unarmed
25
 
Comprehension
Educated
Gunslinger
Intense Training (2)
Strong Back
Swift Learner
Level 1
ST 9 PE 1 EN 9 CH 1 IN 10 AG 1 LK 9
Energy Weapons, Medicine, and Repair
Level 2
Energy Weapons +4 (28), Repair +8 (50), Medicine +8 (50)
Swift Learner
Level 3
Energy Weapons +12 (40), Lockpick +8 (17)
Intense Training (AG)
Level 4
Lockpick +13 (30), Repair +4 (54), Science +3 (30)
Educated
Level 5
Energy Weapons +10 (50), Lockpick +7 (37), Repair +6 (60)
Comprehension
Level 6
Lockpick +3 (40), Repair +20 (80)
Gunslinger
Level 7
Energy Weapons +3 (53), Repair +10 (90), Medicine +10 (60)
Intense Training (AG)
Level 8
Energy Weapons +7 (60), Science +10 (40), Medicine +6 (66)
Strong Back
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