Strength
5
 
Perception
5
 
Endurance
9
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
2
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
13
 
Big Guns
36
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
32
 
Melee Weapons
13
 
Repair
32
 
Science
17
 
Small Guns
17
 
Sneak
17
 
Speech
13
 
Unarmed
21
 
Level 1
ST 5 PE 5 EN 9 CH 5 IN 7 AG 7 LK 2
Big Guns, Repair, and Medicine
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