Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
50
 
Lockpick
20
 
Medicine
33
 
Melee Weapons
15
 
Repair
45
 
Science
23
 
Small Guns
52
 
Sneak
26
 
Speech
15
 
Unarmed
15
 
Educated
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, and Explosives
Bobblehead (Medicine)
Level 2
Small Guns +18 (52), Repair +1 (39)
Intense Training (AG)
Level 3
Sneak +3 (22), Lockpick +5 (20), Repair +6 (45), Explosives +5 (35)
Intense Training (LK)
Level 4
Sneak +4 (26), Explosives +15 (50)
Educated
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