Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
7
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
22
 
Big Guns
16
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
22
 
Medicine
42
 
Melee Weapons
15
 
Repair
20
 
Science
42
 
Small Guns
42
 
Sneak
15
 
Speech
18
 
Unarmed
20
 
Ant Sight
Daddy's Boy/Girl
Swift Learner
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 6 IN 7 AG 5 LK 6
Science, Medicine, and Small Guns
Level 2
Small Guns +4 (34), Lockpick +3 (20), Unarmed +5 (20), Barter +3 (20), Science +2 (41)
Daddy's Boy/Girl
Ant Sight
Level 3
Small Guns +8 (42), Speech +1 (18), Repair +1 (20), Barter +2 (22), Science +1 (42), Medicine +3 (42), Big Guns +1 (16)
Swift Learner
Wired Reflexes
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