Strength
6
 
Perception
7
 
Endurance
7
 
Charisma
4
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
21
 
Big Guns
35
 
Energy Weapons
30
 
Explosives
35
 
Lockpick
34
 
Medicine
36
 
Melee Weapons
42
 
Repair
30
 
Science
38
 
Small Guns
35
 
Sneak
35
 
Speech
20
 
Unarmed
44
 
Ant Sight
Covert Ops
Daddy's Boy/Girl
Intense Training
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 4 IN 7 AG 7 LK 5
Sneak, Unarmed, and Melee Weapons
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Explosives)
Wired Reflexes
Chinese Army: Special Ops Training Manual => Sneak +1 (35)
Guns and Bullets => Small Guns +1 (30)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Level 2
Speech +7 (20), Repair +1 (30), Barter +7 (20), Science +1 (30), Medicine +1 (30)
Intense Training (ST)
Ant Sight
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Endurance)
Covert Ops
D.C. Journal of Internal Medicine => Medicine +1 (31)
Tales of a Junktown Jerky Vendor => Barter +1 (21)
Level 3
Small Guns +2 (35), Energy Weapons +1 (30), Lockpick +2 (34), Explosives +6 (35), Big Guns +6 (35)
Daddy's Boy/Girl
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