Strength
5
 
Perception
10
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
340
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
25
 
Big Guns
25
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
21
 
Melee Weapons
15
 
Repair
15
 
Science
15
 
Small Guns
30
 
Sneak
25
 
Speech
25
 
Unarmed
25
 
Commando
Comprehension
Demolition Expert (3)
Educated
Fast Metabolism
Ghoul Ecology
Gunslinger
Pyromaniac
Swift Learner
Thief
Toughness
Level 1
ST 5 PE 9 EN 6 CH 5 IN 5 AG 5 LK 5
Explosives, Lockpick, and Small Guns
Bobblehead (Perception)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Level 2
Energy Weapons +15 (50)
Thief
Level 3
Lockpick +15 (70)
Swift Learner
Level 4
Explosives +15 (65)
Educated
Level 5
Energy Weapons +3 (53), Lockpick +5 (75), Explosives +10 (75)
Comprehension
Level 6
Energy Weapons +18 (71)
Demolition Expert
Level 7
Lockpick +3 (78), Explosives +15 (90)
Demolition Expert
Level 8
Energy Weapons +6 (77), Lockpick +12 (90)
Toughness
Level 9
Energy Weapons +13 (90), Unarmed +5 (22)
Commando
Level 10
Energy Weapons +4 (94), Lockpick +10 (100), Explosives +4 (94)
Demolition Expert
Level 11
Energy Weapons +6 (100), Explosives +6 (100), Barter +5 (20), Big Guns +1 (18)
Gunslinger
Level 12
Sneak +5 (25), Unarmed +3 (25), Speech +3 (18), Big Guns +7 (25)
Pyromaniac
Level 13
Speech +7 (25), Barter +5 (25), Medicine +6 (21)
Fast Metabolism
Ghoul Ecology
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