Strength
7
 
Perception
4
 
Endurance
7
 
Charisma
1
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
7
 
Big Guns
34
 
Energy Weapons
13
 
Explosives
18
 
Lockpick
25
 
Medicine
31
 
Melee Weapons
39
 
Repair
22
 
Science
36
 
Small Guns
24
 
Sneak
19
 
Speech
7
 
Unarmed
19
 
Little Leaguer
Level 1
ST 7 PE 4 EN 7 CH 1 IN 8 AG 7 LK 6
Big Guns, Melee Weapons, and Science
Bobblehead (Medicine)
Level 2
Small Guns +5 (24), Lockpick +12 (25), Repair +1 (22)
Little Leaguer
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