Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
16
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
39
 
Medicine
24
 
Melee Weapons
16
 
Repair
24
 
Science
50
 
Small Guns
31
 
Sneak
16
 
Speech
16
 
Unarmed
16
 
Intense Training
Level 1
ST 5 PE 5 EN 5 CH 5 IN 8 AG 5 LK 7
Small Guns, Science, and Lockpick
Bobblehead (Intelligence)
Level 2
Lockpick +8 (39), Science +11 (50)
Intense Training (LK)
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