Strength
10
 
Perception
5
 
Endurance
10
 
Charisma
4
 
Intelligence
4
 
Agility
4
 
Luck
3
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
27
 
Big Guns
39
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
12
 
Melee Weapons
39
 
Repair
12
 
Science
12
 
Small Guns
12
 
Sneak
12
 
Speech
12
 
Unarmed
24
 
Level 1
ST 10 PE 5 EN 10 CH 4 IN 4 AG 4 LK 3
Barter, Big Guns, and Melee Weapons
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