Strength
4
 
Perception
5
 
Endurance
4
 
Charisma
6
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
17
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
19
 
Lockpick
25
 
Medicine
21
 
Melee Weapons
13
 
Repair
41
 
Science
25
 
Small Guns
39
 
Sneak
19
 
Speech
32
 
Unarmed
13
 
Gun Nut
Level 1
ST 4 PE 5 EN 4 CH 6 IN 8 AG 7 LK 6
Repair, Small Guns, and Speech
Level 2
Lockpick +10 (25), Explosives +4 (19), Science +4 (25)
Gun Nut
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