Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
84
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
86
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
84
 
Action Boy/Girl
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Educated
Entomologist
Explorer
Grim Reaper's Sprint
Gunslinger
Intense Training
Lady Killer/Black Widow
Life Giver
Light Step
Quantum Chemist
Rad Regeneration
Rad Resistance
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 6 CH 3 IN 9 AG 6 LK 6
Lockpick, Sneak, and Small Guns
Bobblehead (Medicine)
Level 2
Sneak +3 (35), Small Guns +3 (35), Lockpick +5 (35), Speech +4 (15), Barter +4 (15)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Sneak +5 (40), Small Guns +5 (40), Lockpick +5 (40), Repair +5 (30)
Intense Training (CH)
Level 4
Energy Weapons +5 (20), Speech +3 (20), Explosives +5 (20), Barter +2 (19), Science +5 (30)
Educated
Level 5
Sneak +3 (43), Small Guns +3 (43), Energy Weapons +5 (25), Lockpick +3 (43), Repair +3 (33), Explosives +5 (25), Barter +1 (20)
Comprehension
Level 6
Sneak +2 (45), Small Guns +2 (45), Lockpick +2 (45), Speech +5 (25), Repair +2 (35), Barter +5 (25), Science +5 (35)
Gunslinger
Covert Ops
Level 7
Sneak +5 (50), Small Guns +2 (50), Energy Weapons +5 (30), Lockpick +2 (50), Repair +5 (40), Explosives +2 (27), Science +2 (40)
Bloody Mess
Ant Sight
Level 8
Sneak +5 (55), Small Guns +5 (55), Energy Weapons +3 (35), Lockpick +3 (55), Speech +1 (26), Explosives +1 (30), Medicine +5 (40)
Entomologist
Level 9
Speech +4 (30), Repair +5 (45), Explosives +2 (32), Barter +2 (27), Science +5 (45), Medicine +5 (45)
Child at Heart
Level 10
Sneak +2 (57), Small Guns +2 (57), Energy Weapons +2 (37), Lockpick +2 (57), Speech +2 (32), Repair +2 (47), Explosives +3 (35), Barter +4 (31), Science +2 (47), Medicine +2 (47)
Strong Back
Bobblehead (Barter)
Level 11
Sneak +3 (60), Small Guns +3 (60), Energy Weapons +1 (38), Lockpick +3 (60), Speech +3 (35), Repair +3 (50), Barter +1 (42), Science +3 (50), Medicine +3 (50)
Commando
Bobblehead (Big Guns)
Level 12
Sneak +2 (62), Small Guns +2 (62), Energy Weapons +2 (40), Lockpick +2 (62), Speech +1 (36), Repair +2 (52), Explosives +5 (40), Barter +3 (45), Science +2 (52), Medicine +2 (52)
Sniper
Bobblehead (Energy Weapons)
Level 13
Sneak +3 (75), Small Guns +3 (65), Lockpick +3 (65), Speech +4 (40), Repair +3 (55), Explosives +1 (41), Science +3 (55), Medicine +3 (55)
Silent Running
Bobblehead (Explosives)
Level 14
Small Guns +5 (70), Lockpick +5 (70), Speech +5 (45), Explosives +4 (55), Barter +4 (49)
Robotics Expert
Bobblehead (Lockpick)
Level 15
Small Guns +5 (75), Energy Weapons +2 (52), Speech +5 (50), Barter +1 (50), Science +5 (60), Medicine +5 (60)
Toughness
Bobblehead (Melee Weapons)
Level 16
Energy Weapons +3 (55), Speech +5 (55), Repair +5 (60), Explosives +5 (60), Science +5 (65)
Better Criticals
Bobblehead (Repair)
Level 17
Energy Weapons +3 (58), Speech +5 (60), Barter +5 (55), Science +5 (70), Medicine +5 (65)
Action Boy/Girl
Bobblehead (Science)
Level 18
Sneak +5 (80), Small Guns +5 (80), Energy Weapons +2 (60), Explosives +1 (61), Barter +5 (60), Medicine +5 (70)
Concentrated Fire
Bobblehead (Small Guns)
Level 19
Energy Weapons +2 (72), Speech +5 (65), Repair +5 (75), Explosives +4 (65), Barter +2 (62), Medicine +5 (75)
Cyborg
Bobblehead (Sneak)
Level 20
Energy Weapons +3 (75), Speech +2 (67), Repair +5 (80), Explosives +5 (70), Barter +3 (65), Medicine +5 (80)
Grim Reaper's Sprint
Bobblehead (Speech)
Level 21
Energy Weapons +5 (80), Speech +3 (80), Explosives +5 (75), Barter +10 (75)
Light Step
Bobblehead (Unarmed)
Level 22
Sneak +2 (92), Small Guns +2 (92), Speech +5 (85), Repair +5 (85), Science +5 (85), Medicine +4 (84)
Demolition Expert
Rad Regeneration
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Guns and Bullets => Small Guns +2 (94)
Tumblers Today => Lockpick +2 (82)
Level 23
Lockpick +2 (84), Speech +5 (90), Repair +5 (90), Science +5 (90), Medicine +6 (90)
Demolition Expert
Level 24
Energy Weapons +5 (85), Lockpick +8 (92), Explosives +5 (80), Barter +5 (80)
Demolition Expert
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Tumblers Today => Lockpick +2 (94)
Guns and Bullets => Small Guns +2 (96)
Level 25
Energy Weapons +5 (90), Explosives +9 (89), Barter +9 (89)
Rad Resistance
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Guns and Bullets => Small Guns +2 (98)
Tumblers Today => Lockpick +2 (96)
Level 26
Unarmed +8 (35), Explosives +1 (90), Barter +1 (90), Melee Weapons +5 (30), Big Guns +8 (35)
Scrounger
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Guns and Bullets => Small Guns +2 (100)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Level 27
Unarmed +6 (41), Melee Weapons +11 (41), Big Guns +6 (41)
Quantum Chemist
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Level 28
Unarmed +7 (48), Melee Weapons +8 (49), Big Guns +8 (49)
Life Giver
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Level 29
Unarmed +8 (56), Melee Weapons +7 (56), Big Guns +8 (57)
Explorer
Grognak the Barbarian => Melee Weapons +2 (58)
Grognak the Barbarian => Melee Weapons +2 (60)
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Paradise Lost => Speech +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (61)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (63)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (67)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Level 30
Unarmed +8 (82), Melee Weapons +8 (84), Big Guns +7 (82)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Endurance)
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