Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
30
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
17
 
Lockpick
14
 
Medicine
40
 
Melee Weapons
18
 
Repair
25
 
Science
25
 
Small Guns
50
 
Sneak
16
 
Speech
14
 
Unarmed
16
 
Gun Nut
Level 1
ST 7 PE 5 EN 6 CH 5 IN 8 AG 6 LK 3
Small Guns, Barter, and Medicine
Bobblehead (Small Guns)
Level 2
Small Guns +4 (50), Explosives +3 (17), Barter +1 (30), Science +5 (25), Medicine +5 (40)
Gun Nut
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