Level 1
ST 4 PE 4 EN 6 CH 4 IN 10 AG 6 LK 6
Small Guns, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +7 (39), Small Guns +8 (45), Repair +5 (50)
Gun Nut
Level 3
Sneak +6 (45), Small Guns +5 (55), Lockpick +4 (17), Medicine +5 (40)
Gun Nut
Level 4
Sneak +10 (55), Small Guns +5 (60), Repair +4 (59), Melee Weapons +1 (14)
Educated
Level 5
Sneak +5 (60), Small Guns +5 (65), Repair +6 (65), Barter +7 (20)
Comprehension
Level 6
Energy Weapons +7 (20), Lockpick +3 (20), Explosives +7 (20), Melee Weapons +6 (20)
Toughness
Level 7
Small Guns +5 (70), Unarmed +3 (20), Speech +7 (20), Repair +5 (70), Big Guns +3 (20)
Gunslinger
Level 8
Sneak +13 (73), Small Guns +5 (75), Repair +5 (75)
Intense Training (ST)
Level 9
Sneak +7 (80), Small Guns +5 (80), Repair +5 (80), Melee Weapons +3 (25), Medicine +3 (43)
Strong Back
Level 10
Sneak +5 (85), Small Guns +10 (90), Speech +3 (23), Repair +5 (85)
Finesse
Level 11
Sneak +5 (90), Small Guns +10 (100), Unarmed +3 (23), Repair +5 (90)
Scrounger
Level 12
Sneak +10 (100), Repair +10 (100), Science +3 (28)
Life Giver
Level 13
Barter +9 (29), Science +2 (30), Melee Weapons +5 (30), Medicine +7 (50)
Fast Metabolism
Level 14
Unarmed +1 (24), Speech +1 (24), Barter +11 (40), Big Guns +10 (30)
Intense Training (PE)
Level 15
Energy Weapons +11 (35), Unarmed +1 (25), Speech +1 (25), Big Guns +10 (40)
Intense Training (PE)
Bobblehead (Barter)
Bobblehead (Big Guns)
Level 16
Energy Weapons +5 (40), Lockpick +6 (30), Speech +6 (31), Explosives +6 (30)
Light Step
Level 17
Unarmed +5 (30), Speech +9 (40), Explosives +9 (39)
Better Criticals
Bobblehead (Energy Weapons)
Bobblehead (Speech)
Level 18
Lockpick +10 (40), Unarmed +1 (31), Explosives +1 (40), Science +1 (31), Melee Weapons +10 (40)
Action Boy/Girl
Level 19
Lockpick +1 (41), Unarmed +10 (41), Explosives +1 (41), Science +10 (41), Melee Weapons +1 (41)
Lawbringer
Level 20
Energy Weapons +5 (55), Barter +5 (55), Medicine +8 (58), Big Guns +5 (55)
Grim Reaper's Sprint
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Unarmed)
Level 21
Lockpick +4 (55), Explosives +4 (55), Science +9 (60), Melee Weapons +4 (55), Medicine +2 (60)
Explorer
Level 22
Energy Weapons +2 (57), Lockpick +2 (57), Unarmed +9 (60), Speech +2 (52), Explosives +2 (57), Barter +2 (57), Melee Weapons +2 (57), Big Guns +2 (57)
Puppies!
Level 23
Energy Weapons +3 (60), Lockpick +3 (60), Speech +5 (57), Explosives +3 (60), Barter +3 (60), Melee Weapons +3 (60), Big Guns +3 (60)
Pyromaniac
Level 24
Energy Weapons +5 (65), Speech +3 (60), Explosives +5 (65), Barter +5 (65), Big Guns +5 (65)
Bloody Mess
Level 25
Energy Weapons +1 (66), Lockpick +5 (65), Barter +1 (66), Science +5 (65), Melee Weapons +5 (65), Medicine +5 (65), Big Guns +1 (66)
Concentrated Fire
Level 26
Unarmed +3 (63), Speech +10 (70), Melee Weapons +5 (70), Medicine +5 (70)
Warmonger
Level 27
Energy Weapons +4 (70), Lockpick +5 (70), Unarmed +1 (64), Explosives +5 (70), Barter +4 (70), Big Guns +4 (70)
Child at Heart
Level 28
Energy Weapons +1 (71), Lockpick +1 (71), Unarmed +7 (71), Speech +1 (73), Explosives +1 (71), Barter +2 (74), Science +6 (71), Melee Weapons +1 (71), Medicine +1 (71), Big Guns +2 (72)
No Weaknesses
Level 29
Energy Weapons +1 (72), Lockpick +1 (72), Unarmed +3 (74), Explosives +1 (72), Barter +6 (80), Science +1 (72), Melee Weapons +1 (72), Medicine +1 (72), Big Guns +8 (80)
Mysterious Stranger
Level 30
Energy Weapons +3 (83), Lockpick +3 (83), Unarmed +1 (83), Speech +2 (85), Explosives +3 (83), Barter +1 (91), Science +3 (77), Melee Weapons +3 (85), Medicine +3 (77), Big Guns +1 (89)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)