Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
81
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl
Devil's Highway
Educated
Entomologist
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Intense Training
Mister Sandman
Rad Regeneration
Rad Resistance
Robotics Expert
Silent Running
Sniper
Strong Back
Tag!
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Energy Weapons, Repair, and Lockpick
Bobblehead (Intelligence)
Level 2
Speech +10 (25), Explosives +10 (25)
Daddy's Boy/Girl
Level 3
Energy Weapons +10 (40), Lockpick +5 (35), Speech +5 (30)
Gun Nut
Level 4
Lockpick +15 (50), Science +5 (35)
Educated
Level 5
Sneak +3 (20), Energy Weapons +5 (45), Science +15 (50)
Comprehension
Level 6
Energy Weapons +8 (53), Lockpick +10 (60), Repair +5 (50)
Entomologist
Bobblehead (Medicine)
Level 7
Energy Weapons +8 (61), Lockpick +5 (65), Science +10 (60)
Toughness
Ant Sight
Wired Reflexes
Level 8
Energy Weapons +10 (73), Lockpick +3 (70), Speech +10 (40)
Strong Back
Big Book of Science => Science +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Nikola Tesla and You => Energy Weapons +2 (75)
Nikola Tesla and You => Energy Weapons +2 (77)
Lying, Congressional Style => Speech +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Level 9
Speech +10 (52), Medicine +13 (55)
Commando
Bobblehead (Barter)
Bobblehead (Speech)
Level 10
Barter +13 (40), Big Guns +10 (25)
Finesse
Bobblehead (Sneak)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
Chinese Army: Special Ops Training Manual => Sneak +2 (36)
Level 11
Sneak +9 (45), Explosives +8 (35), Big Guns +6 (31)
Rad Resistance
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Level 12
Sneak +15 (60), Repair +8 (68)
Robotics Expert
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Xenotech Expert
Level 13
Barter +10 (50), Medicine +4 (59), Big Guns +9 (50)
Sniper
Level 14
Small Guns +3 (35), Explosives +10 (55), Barter +10 (60)
Adamantium Skeleton
Level 15
Explosives +5 (60), Barter +5 (65), Melee Weapons +12 (37), Medicine +1 (60)
Cyborg
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Level 16
Sneak +5 (65), Repair +5 (73), Explosives +5 (65), Melee Weapons +3 (40), Medicine +5 (65)
Action Boy/Girl
Level 17
Small Guns +20 (55), Barter +3 (68)
Intense Training (LK)
Guns and Bullets => Small Guns +2 (57)
Guns and Bullets => Small Guns +2 (59)
Guns and Bullets => Small Guns +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Level 18
Sneak +5 (70), Lockpick +1 (85), Speech +8 (70), Explosives +5 (70), Barter +2 (70), Medicine +2 (69)
Better Criticals
Level 19
Repair +3 (80), Science +4 (80), Melee Weapons +5 (45), Medicine +6 (75), Big Guns +5 (55)
Concentrated Fire
Level 20
Sneak +4 (74), Small Guns +4 (65), Speech +5 (75), Barter +5 (75), Big Guns +5 (60)
Grim Reaper's Sprint
Level 21
Unarmed +5 (30), Speech +5 (80), Barter +5 (80), Melee Weapons +5 (50), Medicine +3 (78)
Mister Sandman
Level 22
Sneak +6 (80), Repair +5 (85), Medicine +2 (80), Big Guns +10 (70)
Bloody Mess
Level 23
Unarmed +3 (33), Speech +5 (85), Medicine +5 (85), Big Guns +10 (80)
Silent Running
Level 24
Unarmed +3 (36), Explosives +5 (75), Barter +5 (85), Science +5 (85), Big Guns +5 (85)
Explorer
Level 25
Small Guns +10 (75), Lockpick +10 (95), Unarmed +3 (39)
Fast Metabolism
Level 26
Unarmed +3 (42), Repair +5 (90), Barter +5 (90), Science +5 (90), Medicine +5 (90)
Warmonger
Level 27
Small Guns +5 (80), Unarmed +3 (45), Speech +5 (90), Repair +5 (95), Medicine +5 (95)
Tag! (Explosives)
Level 28
Small Guns +8 (88), Melee Weapons +15 (65)
Devil's Highway
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (69)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
Level 29
Small Guns +7 (95), Melee Weapons +13 (90), Big Guns +3 (100)
Child at Heart
Level 30
Small Guns +3 (100), Unarmed +12 (67), Melee Weapons +8 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Pugilism Illustrated => Unarmed +2 (71)
Pugilism Illustrated => Unarmed +2 (73)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Rad Regeneration
Covert Ops
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