Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Energy Weapons, Repair, and Lockpick
Bobblehead (Intelligence)
Level 2
Speech +10 (25), Explosives +10 (25)
Daddy's Boy/Girl
Level 3
Energy Weapons +10 (40), Lockpick +5 (35), Speech +5 (30)
Gun Nut
Level 4
Lockpick +15 (50), Science +5 (35)
Educated
Level 5
Sneak +3 (20), Energy Weapons +5 (45), Science +15 (50)
Comprehension
Level 6
Energy Weapons +8 (53), Lockpick +10 (60), Repair +5 (50)
Entomologist
Bobblehead (Medicine)
Level 7
Energy Weapons +8 (61), Lockpick +5 (65), Science +10 (60)
Toughness
Ant Sight
Wired Reflexes
Level 8
Energy Weapons +10 (73), Lockpick +3 (70), Speech +10 (40)
Strong Back
Big Book of Science => Science +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Nikola Tesla and You => Energy Weapons +2 (75)
Nikola Tesla and You => Energy Weapons +2 (77)
Lying, Congressional Style => Speech +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Level 9
Speech +10 (52), Medicine +13 (55)
Commando
Bobblehead (Barter)
Bobblehead (Speech)
Level 10
Barter +13 (40), Big Guns +10 (25)
Finesse
Bobblehead (Sneak)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
Chinese Army: Special Ops Training Manual => Sneak +2 (36)
Level 11
Sneak +9 (45), Explosives +8 (35), Big Guns +6 (31)
Rad Resistance
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Level 12
Sneak +15 (60), Repair +8 (68)
Robotics Expert
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Xenotech Expert
Level 13
Barter +10 (50), Medicine +4 (59), Big Guns +9 (50)
Sniper
Level 14
Small Guns +3 (35), Explosives +10 (55), Barter +10 (60)
Adamantium Skeleton
Level 15
Explosives +5 (60), Barter +5 (65), Melee Weapons +12 (37), Medicine +1 (60)
Cyborg
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Level 16
Sneak +5 (65), Repair +5 (73), Explosives +5 (65), Melee Weapons +3 (40), Medicine +5 (65)
Action Boy/Girl
Level 17
Small Guns +20 (55), Barter +3 (68)
Intense Training (LK)
Guns and Bullets => Small Guns +2 (57)
Guns and Bullets => Small Guns +2 (59)
Guns and Bullets => Small Guns +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Level 18
Sneak +5 (70), Lockpick +1 (85), Speech +8 (70), Explosives +5 (70), Barter +2 (70), Medicine +2 (69)
Better Criticals
Level 19
Repair +3 (80), Science +4 (80), Melee Weapons +5 (45), Medicine +6 (75), Big Guns +5 (55)
Concentrated Fire
Level 20
Sneak +4 (74), Small Guns +4 (65), Speech +5 (75), Barter +5 (75), Big Guns +5 (60)
Grim Reaper's Sprint
Level 21
Unarmed +5 (30), Speech +5 (80), Barter +5 (80), Melee Weapons +5 (50), Medicine +3 (78)
Mister Sandman
Level 22
Sneak +6 (80), Repair +5 (85), Medicine +2 (80), Big Guns +10 (70)
Bloody Mess
Level 23
Unarmed +3 (33), Speech +5 (85), Medicine +5 (85), Big Guns +10 (80)
Silent Running
Level 24
Unarmed +3 (36), Explosives +5 (75), Barter +5 (85), Science +5 (85), Big Guns +5 (85)
Explorer
Level 25
Small Guns +10 (75), Lockpick +10 (95), Unarmed +3 (39)
Fast Metabolism
Level 26
Unarmed +3 (42), Repair +5 (90), Barter +5 (90), Science +5 (90), Medicine +5 (90)
Warmonger
Level 27
Small Guns +5 (80), Unarmed +3 (45), Speech +5 (90), Repair +5 (95), Medicine +5 (95)
Tag! (Explosives)
Level 28
Small Guns +8 (88), Melee Weapons +15 (65)
Devil's Highway
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (69)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
Level 29
Small Guns +7 (95), Melee Weapons +13 (90), Big Guns +3 (100)
Child at Heart
Level 30
Small Guns +3 (100), Unarmed +12 (67), Melee Weapons +8 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Pugilism Illustrated => Unarmed +2 (71)
Pugilism Illustrated => Unarmed +2 (73)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Rad Regeneration
Covert Ops