Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
5
 
Intelligence
4
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
13%
 
Dmg Resist
25%
 
Hit Points
490
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
51
 
Big Guns
60
 
Energy Weapons
60
 
Explosives
60
 
Lockpick
60
 
Medicine
60
 
Melee Weapons
51
 
Repair
58
 
Science
60
 
Small Guns
60
 
Sneak
51
 
Speech
51
 
Unarmed
51
 
Adamantium Skeleton
Ant Might
Barkskin
Better Criticals
Bloody Mess
Comprehension
Concentrated Fire
Cyborg
Dream Crusher
Finesse
Grim Reaper's Sprint
Intense Training (9)
Power Armor Training
Rad Regeneration
Sniper
Toughness
Wired Reflexes
Level 1
ST 8 PE 6 EN 8 CH 4 IN 3 AG 5 LK 6
Repair, Science, Medicine
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Level 2
Barter +14 (40)
Intense Training (EN)
Level 3
Energy Weapons +10 (40), Big Guns +4 (40)
Intense Training (AG)
Level 4
Lockpick +3 (33), Explosives +10 (40), Medicine +1 (40)
Comprehension
Level 5
Small Guns +1 (31), Lockpick +7 (42), Repair +1 (40), Science +1 (40), Melee Weapons +4 (40)
Intense Training (PE)
Level 6
Small Guns +9 (42), Sneak +5 (37)
Intense Training (AG)
Level 7
Speech +11 (37), Sneak +3 (40)
Toughness
Level 8
Small Guns +3 (47), Unarmed +4 (40), Speech +3 (40), Sneak +4 (46)
Intense Training (AG)
Level 9
Unarmed +7 (47), Speech +1 (41), Repair +1 (41), Barter +1 (41), Science +1 (41), Melee Weapons +1 (41), Big Guns +1 (41), Medicine +1 (41)
Intense Training (PE)
Level 10
Speech +2 (43), Repair +2 (43), Barter +2 (43), Science +2 (43), Melee Weapons +2 (43), Big Guns +2 (43), Medicine +2 (43)
Intense Training (PE)
Level 11
Speech +2 (45), Repair +2 (45), Barter +2 (45), Science +2 (45), Melee Weapons +2 (45), Big Guns +2 (45), Medicine +2 (45)
Intense Training (AG)
Level 12
Energy Weapons +1 (47), Lockpick +1 (47), Speech +1 (46), Repair +2 (47), Explosives +1 (47), Barter +1 (46), Science +2 (47), Melee Weapons +2 (47), Big Guns +1 (46), Medicine +2 (47)
Intense Training (LK)
Level 13
Energy Weapons +1 (48), Lockpick +1 (48), Unarmed +1 (48), Speech +2 (48), Repair +1 (48), Explosives +1 (48), Barter +2 (48), Science +1 (48), Melee Weapons +1 (48), Big Guns +2 (48), Medicine +1 (48)
Bloody Mess
Level 14
Small Guns +1 (50), Energy Weapons +1 (49), Lockpick +1 (49), Unarmed +2 (50), Speech +1 (49), Sneak +1 (49), Repair +1 (49), Explosives +1 (49), Barter +1 (49), Science +1 (49), Melee Weapons +1 (49), Big Guns +1 (49), Medicine +1 (49)
Adamantium Skeleton
Level 15
Energy Weapons +1 (50), Lockpick +1 (50), Speech +1 (50), Sneak +1 (50), Repair +2 (51), Explosives +1 (50), Barter +1 (50), Science +3 (52), Melee Weapons +1 (50), Big Guns +1 (50), Medicine +1 (50)
Finesse
Level 16
Science +4 (56), Medicine +10 (60)
Sniper
Level 17
Small Guns +1 (51), Unarmed +1 (51), Speech +1 (51), Sneak +1 (51), Repair +4 (55), Barter +1 (51), Science +4 (60), Big Guns +1 (51)
Cyborg
Level 18
Lockpick +1 (51), Explosives +9 (59), Melee Weapons +1 (51), Big Guns +3 (54)
Better Criticals
Level 19
Small Guns +9 (60), Lockpick +4 (55), Explosives +1 (60)
Concentrated Fire
Level 20
Lockpick +5 (60), Repair +3 (58), Big Guns +6 (60)
Grim Reaper's Sprint
Wired Reflexes
Rad Regeneration
Power Armor Training
Dream Crusher
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