Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
23
 
Big Guns
23
 
Energy Weapons
30
 
Explosives
20
 
Lockpick
30
 
Medicine
23
 
Melee Weapons
15
 
Repair
23
 
Science
38
 
Small Guns
15
 
Sneak
15
 
Speech
17
 
Unarmed
15
 
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 5 LK 5
Energy Weapons, Lockpick, and Science
Level 2
Explosives +5 (20), Barter +6 (23), Big Guns +8 (23)
Swift Learner
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