Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
97
 
Melee Weapons
100
 
Repair
96
 
Science
96
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Barkskin
Bloody Mess
Child at Heart
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Educated
Explorer
Fast Metabolism
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Life Giver
Light Step
Little Leaguer (3)
Nerves of Steel
Pitt Fighter
Power Armor Training
Rad Resistance
Silent Running
Strong Back
Thief (3)
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 4 IN 9 AG 7 LK 3
Medicine, Repair, and Science
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Covert Ops
Pitt Fighter
Power Armor Training
Wired Reflexes
Level 2
Barter +20 (42)
Daddy's Boy/Girl
Level 3
Big Guns +20 (46)
Daddy's Boy/Girl
Level 4
Energy Weapons +20 (46)
Daddy's Boy/Girl
Level 5
Explosives +20 (46)
Educated
Level 6
Lockpick +23 (52)
Child at Heart
Level 7
Melee Weapons +23 (49)
Gun Nut
Level 8
Sneak +23 (51)
Gun Nut
Level 9
Speech +23 (45)
Gun Nut
Level 10
Unarmed +23 (49)
Little Leaguer
Level 11
Barter +23 (65)
Little Leaguer
Level 12
Energy Weapons +4 (50), Big Guns +19 (65)
Little Leaguer
Level 13
Sneak +2 (58), Unarmed +21 (70)
Thief
Level 14
Speech +23 (68)
Thief
Level 15
Small Guns +23 (69)
Thief
Level 16
Small Guns +1 (70), Energy Weapons +20 (70), Speech +2 (70)
Rad Resistance
Level 17
Sneak +2 (70), Repair +6 (70), Science +3 (70), Melee Weapons +6 (70), Medicine +6 (70)
Toughness
Level 18
Lockpick +3 (70), Explosives +9 (70), Barter +6 (71), Big Guns +5 (70)
Strong Back
Level 19
Sneak +1 (71), Small Guns +2 (72), Energy Weapons +2 (72), Lockpick +2 (72), Unarmed +2 (72), Speech +2 (72), Repair +2 (72), Explosives +2 (72), Science +2 (72), Melee Weapons +2 (72), Medicine +2 (72), Big Guns +2 (72)
Fast Metabolism
Level 20
Sneak +4 (75), Small Guns +1 (73), Energy Weapons +2 (74), Lockpick +1 (73), Unarmed +2 (74), Speech +2 (74), Repair +1 (73), Explosives +1 (73), Barter +4 (75), Science +1 (73), Melee Weapons +1 (73), Medicine +1 (73), Big Guns +2 (74)
Life Giver
Level 21
Small Guns +2 (75), Energy Weapons +2 (76), Lockpick +2 (75), Unarmed +1 (75), Speech +1 (75), Repair +2 (75), Explosives +2 (75), Barter +2 (77), Science +2 (75), Melee Weapons +2 (75), Medicine +2 (75), Big Guns +3 (77)
Silent Running
Level 22
Lockpick +5 (80), Explosives +5 (80), Barter +3 (80), Melee Weapons +2 (77), Medicine +5 (80), Big Guns +3 (80)
Cyborg
Level 23
Small Guns +5 (80), Unarmed +5 (80), Speech +5 (80), Repair +3 (78), Science +5 (80)
Action Boy/Girl
Level 24
Sneak +1 (86), Small Guns +2 (82), Lockpick +1 (81), Unarmed +2 (82), Speech +2 (82), Repair +4 (82), Explosives +1 (81), Barter +1 (81), Science +2 (82), Melee Weapons +5 (82), Medicine +1 (81), Big Guns +1 (81)
Light Step
Level 25
Small Guns +1 (83), Lockpick +2 (83), Unarmed +1 (83), Speech +1 (83), Repair +1 (83), Explosives +3 (84), Barter +5 (86), Science +1 (83), Melee Weapons +1 (83), Medicine +2 (83), Big Guns +5 (86)
Grim Reaper's Sprint
Level 26
Small Guns +2 (85), Lockpick +3 (86), Unarmed +2 (85), Speech +2 (85), Repair +3 (86), Explosives +2 (86), Science +3 (86), Melee Weapons +3 (86), Medicine +3 (86)
Nerves of Steel
Level 27
Unarmed +1 (86), Speech +1 (86), Repair +4 (90), Barter +4 (90), Science +4 (90), Melee Weapons +4 (90), Medicine +4 (90), Big Guns +1 (87)
Explorer
Level 28
Sneak +4 (90), Small Guns +5 (90), Energy Weapons +1 (87), Lockpick +4 (90), Unarmed +4 (90), Speech +4 (90), Explosives +1 (87)
Bloody Mess
Level 29
Sneak +1 (91), Small Guns +1 (91), Energy Weapons +4 (91), Lockpick +1 (91), Unarmed +2 (92), Speech +1 (91), Repair +1 (91), Explosives +4 (91), Barter +1 (91), Science +1 (91), Melee Weapons +1 (91), Medicine +1 (91), Big Guns +4 (91)
Gunslinger
Level 30
Sneak +2 (100), Small Guns +3 (100), Energy Weapons +3 (100), Lockpick +1 (100), Speech +1 (100), Repair +2 (96), Explosives +1 (100), Barter +1 (100), Science +2 (96), Melee Weapons +1 (100), Medicine +3 (97), Big Guns +3 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
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