Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
2
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
24
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
19
 
Melee Weapons
15
 
Repair
34
 
Science
34
 
Small Guns
19
 
Sneak
19
 
Speech
9
 
Unarmed
19
 
Swift Learner
Level 1
ST 5 PE 6 EN 7 CH 2 IN 7 AG 7 LK 6
Lockpick, Repair, and Science
Level 2
Barter +15 (24), Big Guns +2 (21)
Swift Learner
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