Level 1
ST 3 PE 9 EN 6 CH 1 IN 9 AG 6 LK 6
Small Guns, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +12 (50), Science +7 (45)
Intense Training (ST)
Bobblehead (Intelligence)
Level 3
Small Guns +13 (47), Energy Weapons +2 (25), Explosives +2 (25), Science +3 (50)
Intense Training (AG)
Level 4
Science +20 (70)
Educated
Ant Might
Level 5
Small Guns +3 (50), Speech +18 (25), Barter +2 (9)
Comprehension
Level 6
Speech +2 (27), Barter +21 (30)
Toughness
Level 7
Sneak +20 (39), Speech +3 (30)
Bloody Mess
Level 8
Sneak +11 (50), Medicine +12 (47)
Commando
Level 9
Repair +10 (35), Medicine +13 (60)
Strong Back
Level 10
Small Guns +8 (58), Repair +15 (50)
Finesse
Level 11
Small Guns +2 (60), Energy Weapons +15 (40), Unarmed +3 (20), Big Guns +3 (20)
Entomologist
Level 12
Energy Weapons +10 (50), Repair +10 (60), Barter +3 (33)
Silent Running
Level 13
Lockpick +6 (56), Speech +10 (40), Barter +7 (40)
Sniper
Level 14
Small Guns +4 (64), Lockpick +14 (70), Repair +5 (65)
Cyborg
Level 15
Small Guns +6 (70), Energy Weapons +10 (70), Repair +5 (70), Medicine +2 (62)
Light Step
Level 16
Explosives +15 (40), Medicine +8 (70)
Better Criticals
Level 17
Sneak +10 (70), Explosives +10 (50), Melee Weapons +3 (18)
Action Boy/Girl
Level 18
Speech +10 (50), Barter +10 (50), Melee Weapons +2 (20), Big Guns +1 (21)
Concentrated Fire
Level 19
Big Guns +23 (44)
Fast Metabolism
Level 20
Unarmed +10 (30), Melee Weapons +7 (27), Big Guns +6 (50)
Grim Reaper's Sprint
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 21
Unarmed +20 (60), Melee Weapons +3 (40)
Life Giver
Level 22
Unarmed +10 (70), Melee Weapons +13 (53)
Robotics Expert
Level 23
Melee Weapons +23 (76)
Iron Fist
Level 24
Small Guns +10 (90), Repair +9 (89), Melee Weapons +4 (80)
Pyromaniac
Level 25
Small Guns +10 (100), Repair +11 (100), Medicine +2 (72)
Paralyzing Palm
Level 26
Lockpick +10 (90), Science +10 (90), Medicine +3 (75)
Nerves of Steel
Level 27
Lockpick +10 (100), Science +10 (100), Medicine +3 (78)
Ninja
Level 28
Speech +1 (61), Medicine +22 (100)
Quantum Chemist
Level 29
Unarmed +10 (80), Speech +1 (62), Barter +2 (62), Big Guns +10 (70)
Puppies!
Level 30
Energy Weapons +3 (85), Explosives +18 (80), Big Guns +2 (80)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Nikola Tesla and You => Energy Weapons +2 (89)
Nikola Tesla and You => Energy Weapons +2 (91)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
information_schema where (select 0) or sleep(30) /*YY7QY7av*/: