Strength
1
 
Perception
5
 
Endurance
3
 
Charisma
7
 
Intelligence
8
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
20
 
Big Guns
12
 
Energy Weapons
16
 
Explosives
31
 
Lockpick
31
 
Medicine
22
 
Melee Weapons
8
 
Repair
22
 
Science
22
 
Small Guns
24
 
Sneak
24
 
Speech
35
 
Unarmed
12
 
Level 1
ST 1 PE 5 EN 3 CH 7 IN 8 AG 9 LK 7
Speech, Lockpick, and Explosives
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