Strength
3
 
Perception
1
 
Endurance
10
 
Charisma
7
 
Intelligence
7
 
Agility
3
 
Luck
9
 
Action Points
71
 
Carry Weight
180
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
21
 
Big Guns
42
 
Energy Weapons
24
 
Explosives
9
 
Lockpick
9
 
Medicine
21
 
Melee Weapons
13
 
Repair
21
 
Science
21
 
Small Guns
13
 
Sneak
28
 
Speech
21
 
Unarmed
27
 
Wired Reflexes
Level 1
ST 3 PE 1 EN 10 CH 7 IN 7 AG 3 LK 9
Sneak, Big Guns, and Energy Weapons
Wired Reflexes
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