Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
7
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
8
 
Big Guns
18
 
Energy Weapons
42
 
Explosives
20
 
Lockpick
35
 
Medicine
30
 
Melee Weapons
20
 
Repair
25
 
Science
40
 
Small Guns
16
 
Sneak
16
 
Speech
8
 
Unarmed
18
 
Intense Training
Level 1
ST 7 PE 6 EN 6 CH 1 IN 7 AG 5 LK 8
Energy Weapons, Lockpick, and Science
Level 2
Energy Weapons +7 (42), Repair +5 (25), Science +5 (40)
Intense Training (PE)
Bobblehead (Medicine)
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