Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
25
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
45
 
Medicine
29
 
Melee Weapons
17
 
Repair
30
 
Science
19
 
Small Guns
50
 
Sneak
30
 
Speech
30
 
Unarmed
15
 
Comprehension
Educated
Gun Nut
Swift Learner
Level 1
ST 6 PE 6 EN 5 CH 5 IN 6 AG 7 LK 5
Small Guns, Lockpick, and Speech
Level 2
Sneak +4 (23), Small Guns +1 (40), Lockpick +3 (35), Medicine +8 (25)
Gun Nut
Level 3
Sneak +2 (25), Small Guns +5 (45), Lockpick +5 (40), Repair +3 (25), Science +1 (18)
Swift Learner
Level 4
Small Guns +5 (50), Barter +10 (25), Science +1 (19)
Educated
Level 5
Sneak +5 (30), Lockpick +5 (45), Repair +5 (30), Medicine +4 (29)
Comprehension
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