Strength
5
 
Perception
6
 
Endurance
9
 
Charisma
1
 
Intelligence
6
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
7
 
Big Guns
23
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
17
 
Melee Weapons
15
 
Repair
32
 
Science
50
 
Small Guns
49
 
Sneak
21
 
Speech
7
 
Unarmed
23
 
Swift Learner (2)
Level 1
ST 5 PE 6 EN 9 CH 1 IN 5 AG 8 LK 6
Small Guns, Repair, and Science
Level 2
Small Guns +10 (46), Science +5 (35)
Swift Learner
Bobblehead (Intelligence)
Level 3
Small Guns +3 (49), Science +13 (50)
Swift Learner
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