Level 1
ST 4 PE 5 EN 5 CH 4 IN 8 AG 7 LK 7
Speech, Sneak, and Small Guns
Bobblehead (Medicine)
Level 2
Speech +9 (38), Explosives +9 (25)
Intense Training (IN)
Bobblehead (Intelligence)
Level 3
Lockpick +20 (36)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Science)
Level 4
Small Guns +3 (50), Lockpick +2 (50), Speech +10 (50), Repair +1 (27), Medicine +4 (40)
Educated
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Rad Regeneration
Level 5
Small Guns +10 (60), Lockpick +10 (60), Repair +3 (40)
Child at Heart
Ant Sight
Wired Reflexes
Level 6
Small Guns +10 (70), Lockpick +13 (75)
Toughness
Barkskin
Level 7
Science +23 (59)
Intense Training (CH)
Level 8
Repair +7 (47), Science +16 (75)
Strong Back
Power Armor Training
Covert Ops
Level 9
Small Guns +2 (75), Lockpick +2 (80), Repair +17 (64), Science +2 (80)
Commando
Level 10
Sneak +3 (50), Speech +8 (70), Repair +12 (76)
Finesse
Bobblehead (Energy Weapons)
Level 11
Sneak +15 (65), Repair +4 (80), Explosives +4 (43)
Animal Friend
Level 12
Explosives +1 (44), Barter +22 (50)
Silent Running
Superior Defender
Punga Power!
Ghoul Ecology
Level 13
Energy Weapons +7 (37), Explosives +6 (50), Barter +10 (60)
Robotics Expert
Hematophage
Level 14
Energy Weapons +23 (60)
Master Trader
Level 15
Energy Weapons +3 (73), Medicine +20 (60)
Cyborg
Level 16
Sneak +5 (80), Small Guns +5 (80), Energy Weapons +2 (75), Melee Weapons +1 (27), Medicine +10 (70)
Better Criticals
Auto Expert
Booster Shot
Pitt Fighter
Level 17
Energy Weapons +5 (80), Melee Weapons +18 (45)
Action Boy/Girl
Level 18
Melee Weapons +23 (68)
Bloody Mess
Xenotech Expert
Level 19
Sneak +5 (85), Energy Weapons +5 (85), Melee Weapons +12 (80), Big Guns +1 (29)
Sniper
Level 20
Small Guns +5 (85), Medicine +10 (80), Big Guns +8 (37)
Grim Reaper's Sprint
Level 21
Big Guns +23 (60)
Ninja
Level 22
Unarmed +3 (31), Big Guns +20 (80)
Quantum Chemist
Level 23
Unarmed +23 (54)
Life Giver
Level 24
Unarmed +16 (70), Repair +7 (87)
Paralyzing Palm
Level 25
Repair +3 (90), Science +10 (90), Medicine +10 (90)
Iron Fist
Level 26
Sneak +5 (90), Small Guns +5 (90), Energy Weapons +5 (90), Lockpick +8 (88)
Nerves of Steel
Level 27
Lockpick +2 (90), Unarmed +10 (80), Speech +10 (80), Explosives +1 (51)
Warmonger
Level 28
Explosives +23 (74)
Iron Fist
Level 29
Unarmed +2 (82), Explosives +16 (90), Melee Weapons +5 (85)
Explorer
Level 30
Sneak +1 (94), Small Guns +1 (94), Unarmed +5 (94), Speech +3 (90), Repair +3 (94), Barter +1 (68), Science +3 (94), Medicine +3 (94), Big Guns +3 (90)
Almost Perfect
I put the DLC quests in where I would do them. If you don't have them it doesn't affect this build at all. Just follow it as normal.