Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
8%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
87
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Comprehension
Concentrated Fire
Covert Ops
Demolition Expert (2)
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (3)
Iron Fist (3)
Mister Sandman
Mysterious Stranger
Nerves of Steel
Pitt Fighter
Power Armor Training
Puppies!
Rad Absorption
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Solar Powered
Strong Back
Tag!
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 2 IN 6 AG 7 LK 8
Medicine, Sneak, and Small Guns
Level 2
Sneak +1 (38), Small Guns +5 (42), Unarmed +7 (25), Repair +3 (21)
Intense Training (AG)
Level 3
Sneak +2 (40), Unarmed +5 (32), Repair +9 (30)
Intense Training (EN)
Level 4
Sneak +4 (44), Small Guns +2 (44), Unarmed +8 (40), Repair +2 (32)
Comprehension
Level 5
Sneak +6 (50), Lockpick +3 (19), Medicine +7 (40)
Iron Fist
Level 6
Sneak +10 (60), Small Guns +6 (50)
Iron Fist
Level 7
Small Guns +10 (60), Repair +6 (38)
Iron Fist
Level 8
Unarmed +4 (44), Repair +7 (45), Medicine +5 (45)
Bloody Mess
Level 9
Sneak +5 (65), Small Guns +5 (65), Unarmed +1 (45), Medicine +5 (50)
Scrounger
Level 10
Sneak +5 (70), Small Guns +5 (70), Lockpick +1 (20), Repair +5 (50)
Mister Sandman
Level 11
Lockpick +1 (21), Unarmed +5 (50), Repair +5 (55), Medicine +5 (55)
Finesse
Level 12
Small Guns +5 (75), Lockpick +1 (22), Repair +5 (60), Medicine +5 (60)
Silent Running
Level 13
Lockpick +13 (35), Unarmed +3 (53)
Mysterious Stranger
Level 14
Lockpick +10 (45), Unarmed +6 (59)
Adamantium Skeleton
Level 15
Lockpick +5 (50), Unarmed +1 (60), Repair +5 (65), Medicine +5 (65)
Educated
Level 16
Small Guns +5 (80), Lockpick +4 (54), Repair +5 (70), Medicine +5 (70)
Action Boy/Girl
Level 17
Energy Weapons +5 (21), Repair +5 (75), Explosives +4 (35), Medicine +5 (75)
Tag! (Explosives)
Level 18
Energy Weapons +2 (25), Lockpick +6 (62), Unarmed +5 (65), Explosives +5 (42), Big Guns +1 (21)
Intense Training (PE)
Level 19
Energy Weapons +5 (30), Lockpick +13 (75), Explosives +1 (43)
Sniper (Explosives)
Level 20
Energy Weapons +7 (37), Unarmed +5 (70), Explosives +7 (50)
Grim Reaper's Sprint (Explosives)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Auto Expert
Booster Shot
Rad Regeneration
Wired Reflexes
Pitt Fighter
Hematophage
Level 21
Energy Weapons +11 (60), Explosives +8 (70)
Strong Back (Explosives)
Level 22
Energy Weapons +10 (70), Explosives +5 (75), Melee Weapons +4 (32)
Puppies! (Explosives)
Level 23
Energy Weapons +5 (75), Melee Weapons +14 (46)
Concentrated Fire (Explosives)
Level 24
Barter +5 (25), Melee Weapons +14 (60)
Demolition Expert (Explosives)
Level 25
Barter +4 (29), Melee Weapons +15 (75)
Demolition Expert (Explosives)
Level 26
Barter +11 (40), Science +8 (36)
Nerves of Steel (Explosives)
Level 27
Science +19 (55)
Robotics Expert (Explosives)
Level 28
Science +19 (74)
Rad Absorption (Explosives)
Level 29
Science +1 (75), Big Guns +18 (49)
Solar Powered (Explosives)
Level 30
Barter +5 (60), Big Guns +14 (68)
Almost Perfect (Explosives)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Big Book of Science => Science +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (86)
Grognak the Barbarian => Melee Weapons +2 (88)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (84)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Paradise Lost => Speech +2 (39)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Lying, Congressional Style => Speech +2 (41)
Lying, Congressional Style => Speech +2 (43)
Lying, Congressional Style => Speech +2 (45)
Lying, Congressional Style => Speech +2 (47)
Lying, Congressional Style => Speech +2 (49)
Lying, Congressional Style => Speech +2 (51)
Lying, Congressional Style => Speech +2 (53)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Lying, Congressional Style => Speech +2 (55)
Lying, Congressional Style => Speech +2 (57)
Lying, Congressional Style => Speech +2 (59)
Lying, Congressional Style => Speech +2 (61)
Lying, Congressional Style => Speech +2 (63)
Lying, Congressional Style => Speech +2 (65)
Lying, Congressional Style => Speech +2 (67)
Lying, Congressional Style => Speech +2 (69)
Lying, Congressional Style => Speech +2 (71)
Lying, Congressional Style => Speech +2 (73)
Lying, Congressional Style => Speech +2 (75)
Lying, Congressional Style => Speech +2 (77)
Lying, Congressional Style => Speech +2 (79)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (81)
Lying, Congressional Style => Speech +2 (83)
Lying, Congressional Style => Speech +2 (85)
Lying, Congressional Style => Speech +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Power Armor Training
Dream Crusher
Covert Ops
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