Level 1
ST 2 PE 8 EN 6 CH 8 IN 8 AG 3 LK 5
Speech, Energy Weapons, Science
Bobblehead (Medicine)
Bobblehead (Strength)
Level 2
Small Guns +14 (25), Repair +4 (25)
Lady Killer/Black Widow
Level 3
Energy Weapons +4 (40), Lockpick +2 (23), Speech +4 (40), Barter +4 (25), Science +4 (40)
Intense Training (AG)
Ant Sight
Level 4
Speech +3 (43), Repair +5 (30), Science +2 (42), Big Guns +8 (25)
Educated
Level 5
Energy Weapons +8 (50), Lockpick +8 (33), Speech +2 (45), Science +3 (45)
Intense Training (LK)
Rad Regeneration
Level 6
Small Guns +7 (34), Lockpick +2 (35), Explosives +12 (35)
Toughness
Level 7
Energy Weapons +5 (55), Speech +5 (50), Repair +5 (35), Science +5 (50), Medicine +1 (32)
Bloody Mess
Level 8
Small Guns +6 (40), Energy Weapons +5 (60), Barter +3 (28), Big Guns +7 (32)
Impartial Mediation
Bobblehead (Speech)
Level 9
Energy Weapons +3 (63), Repair +5 (40), Barter +2 (30), Science +5 (55), Medicine +6 (38)
Scrounger
Level 10
Energy Weapons +7 (70), Lockpick +5 (40), Explosives +2 (37), Science +3 (58), Medicine +4 (42)
Mysterious Stranger
Bobblehead (Energy Weapons)
Bobblehead (Luck)
Bobblehead (Agility)
Level 11
Lockpick +1 (42), Speech +2 (63), Repair +4 (45), Science +4 (63), Big Guns +7 (40), Medicine +3 (46)
Animal Friend
Hematophage
Level 12
Energy Weapons +9 (90), Lockpick +2 (44), Explosives +7 (45), Big Guns +3 (43)
Robotics Expert
Power Armor Training
Barkskin
Level 13
Lockpick +6 (50), Speech +1 (64), Barter +4 (35), Science +3 (66), Big Guns +7 (50)
Fast Metabolism
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Big Guns)
Bobblehead (Intelligence)
Level 14
Speech +11 (75), Big Guns +4 (64), Medicine +7 (55)
Finesse
Level 15
Speech +5 (80), Explosives +2 (47), Science +2 (80), Big Guns +3 (67), Medicine +10 (65)
Cyborg
Level 16
Explosives +3 (50), Barter +15 (50), Big Guns +1 (68), Medicine +3 (68)
Tag! (Repair)
Level 17
Lockpick +10 (70), Speech +3 (83), Explosives +5 (55), Science +4 (84)
Intense Training (EN)
Level 18
Small Guns +2 (45), Repair +4 (76), Explosives +7 (62), Big Guns +5 (75), Medicine +4 (72)
Better Criticals (Repair)
Level 19
Lockpick +10 (80), Speech +4 (87), Repair +2 (78), Science +3 (87), Medicine +3 (75)
Intense Training (AG)
Level 20
Speech +3 (90), Repair +2 (80), Explosives +4 (66), Science +3 (90), Big Guns +5 (80), Medicine +5 (80)
Grim Reaper's Sprint (Repair)
Level 21
Lockpick +5 (85), Repair +5 (85), Explosives +7 (73), Medicine +5 (85)
Explorer (Repair)
Level 22
Small Guns +10 (57), Explosives +12 (85)
Quantum Chemist (Repair)
Level 23
Small Guns +8 (65), Barter +14 (64)
Master Trader (Repair)
Level 24
Small Guns +11 (76), Barter +11 (75)
No Weaknesses (Repair)
Level 25
Small Guns +4 (80), Sneak +1 (19), Barter +10 (85), Melee Weapons +2 (18), Big Guns +5 (85)
Demolition Expert (Repair)
Level 26
Lockpick +5 (90), Repair +5 (90), Explosives +5 (90), Barter +2 (87), Medicine +5 (90)
Warmonger (Repair)
Level 27
Small Guns +10 (90), Unarmed +7 (27), Big Guns +5 (90)
Deep Sleep (Repair)
Level 28
Barter +3 (90), Melee Weapons +19 (37)
Sniper (Repair)
Bobblehead (Explosives)
Pitt Fighter
Booster Shot
Dream Crusher
Covert Ops
Wired Reflexes
Level 29
Unarmed +12 (39), Speech +2 (92), Sneak +8 (27)
Chemist (Repair)
Level 30
Sneak +14 (48), Barter +1 (94), Melee Weapons +7 (53)
Almost Perfect (Repair)