Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
18
 
Big Guns
16
 
Energy Weapons
36
 
Explosives
16
 
Lockpick
16
 
Medicine
18
 
Melee Weapons
40
 
Repair
18
 
Science
18
 
Small Guns
14
 
Sneak
14
 
Speech
18
 
Unarmed
37
 
Swift Learner
Level 1
ST 7 PE 5 EN 5 CH 6 IN 6 AG 4 LK 7
Melee Weapons, Unarmed, and Energy Weapons
Level 2
Energy Weapons +5 (36), Unarmed +6 (37), Melee Weapons +5 (40)
Swift Learner
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