Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
7
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
25
 
Melee Weapons
17
 
Repair
40
 
Science
25
 
Small Guns
32
 
Sneak
17
 
Speech
7
 
Unarmed
15
 
Level 1
ST 6 PE 6 EN 5 CH 1 IN 10 AG 6 LK 6
Repair, Lockpick, and Small Guns
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