Strength
4
 
Perception
6
 
Endurance
9
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
7
 
Big Guns
23
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
36
 
Medicine
27
 
Melee Weapons
13
 
Repair
30
 
Science
25
 
Small Guns
40
 
Sneak
35
 
Speech
7
 
Unarmed
40
 
Swift Learner (2)
Wired Reflexes
Level 1
ST 4 PE 6 EN 9 CH 1 IN 9 AG 6 LK 5
Unarmed, Small Guns, and Sneak
Level 2
Sneak +3 (35), Small Guns +2 (34), Lockpick +8 (25), Unarmed +2 (40), Repair +2 (25), Medicine +2 (25)
Swift Learner
Bobblehead (Intelligence)
Level 3
Small Guns +6 (40), Lockpick +11 (36), Repair +3 (30)
Swift Learner
Wired Reflexes
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