Strength
5
 
Perception
9
 
Endurance
6
 
Charisma
7
 
Intelligence
3
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
17
 
Big Guns
30
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
9
 
Melee Weapons
13
 
Repair
9
 
Science
9
 
Small Guns
36
 
Sneak
21
 
Speech
17
 
Unarmed
15
 
Level 1
ST 5 PE 9 EN 6 CH 7 IN 3 AG 9 LK 1
Small Guns, Big Guns, and Energy Weapons
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