Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
3
 
Intelligence
5
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
13
 
Big Guns
27
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
32
 
Melee Weapons
27
 
Repair
17
 
Science
17
 
Small Guns
9
 
Sneak
9
 
Speech
28
 
Unarmed
42
 
Level 1
ST 10 PE 1 EN 10 CH 3 IN 5 AG 1 LK 10
Unarmed, Medicine, and Speech
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