Strength
1
 
Perception
7
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
5
 
Big Guns
50
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
50
 
Medicine
23
 
Melee Weapons
5
 
Repair
38
 
Science
25
 
Small Guns
23
 
Sneak
23
 
Speech
5
 
Unarmed
23
 
Swift Learner (2)
Level 1
ST 1 PE 7 EN 10 CH 1 IN 10 AG 10 LK 1
Big Guns, Lockpick, and Repair
Level 2
Lockpick +13 (45), Big Guns +7 (45)
Swift Learner
Level 3
Lockpick +5 (50), Explosives +8 (25), Science +2 (25), Big Guns +5 (50)
Swift Learner
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