Level 1
ST 5 PE 5 EN 6 CH 6 IN 7 AG 6 LK 5
Repair, Lockpick, and Small Guns
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Level 2
Energy Weapons +6 (21), Barter +11 (28)
Gun Nut
Level 3
Barter +17 (45)
Gun Nut
Level 4
Explosives +8 (23), Barter +9 (54)
Educated
Level 5
Science +20 (49)
Gun Nut
Hematophage
Level 6
Sneak +13 (30), Explosives +7 (30)
Gunslinger
Level 7
Small Guns +4 (51), Repair +1 (60), Science +15 (64)
Toughness
Level 8
Lockpick +9 (39), Explosives +11 (41)
Strong Back
Level 9
Sneak +12 (42), Speech +8 (25)
Commando
Level 10
Lockpick +15 (54), Medicine +5 (34)
Intense Training (AG)
Level 11
Unarmed +5 (22), Speech +15 (40)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (36)