Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Computer Whiz
Concentrated Fire
Covert Ops
Cyborg
Deep Sleep
Dream Crusher
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Here and Now
Intense Training (4)
Nerves of Steel
No Weaknesses
Party Boy/Girl
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Strong Back
Superior Defender
Tag!
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 5 CH 3 IN 8 AG 8 LK 5
Medicine, Small Guns, and Science
Barkskin
Level 2
Small Guns +4 (40), Speech +1 (12), Repair +4 (27), Barter +1 (12), Science +4 (42), Medicine +4 (42)
Intense Training (IN)
Bobblehead (Intelligence)
Rad Regeneration
Level 3
Small Guns +5 (47), Speech +2 (14), Repair +1 (30), Science +6 (50), Medicine +6 (50)
Intense Training (AG)
Bobblehead (Agility)
Ant Sight
Superior Defender
Level 4
Small Guns +1 (50), Energy Weapons +1 (20), Lockpick +6 (25), Speech +1 (15), Repair +7 (37), Explosives +1 (20), Barter +3 (15)
Educated
Covert Ops
Power Armor Training
Wired Reflexes
Level 5
Small Guns +2 (55), Lockpick +2 (30), Repair +17 (54), Science +2 (55)
Comprehension
Dean's Electronics => Repair +2 (56)
Dean's Electronics => Repair +2 (58)
Dean's Electronics => Repair +2 (60)
Level 6
Lockpick +20 (50), Speech +3 (18)
Gunslinger
Dream Crusher
Paradise Lost => Speech +2 (20)
Bobblehead (Small Guns)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Level 7
Small Guns +10 (75), Repair +5 (75), Barter +3 (18), Medicine +5 (65)
Toughness
Tales of a Junktown Jerky Vendor => Barter +2 (20)
Level 8
Science +10 (75), Melee Weapons +3 (18), Medicine +10 (75)
Strong Back
Booster Shot
Grognak the Barbarian => Melee Weapons +2 (20)
Pitt Fighter
Level 9
Speech +20 (40), Big Guns +3 (18)
Commando
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Bobblehead (Speech)
Level 10
Small Guns +10 (85), Unarmed +3 (18), Repair +10 (85)
Finesse
Xenotech Expert
Pugilism Illustrated => Unarmed +2 (20)
Bobblehead (Lockpick)
Level 11
Small Guns +15 (100), Lockpick +5 (67), Repair +3 (88)
Intense Training (PE)
Tumblers Today => Lockpick +2 (69)
Tumblers Today => Lockpick +2 (71)
Tumblers Today => Lockpick +2 (73)
Tumblers Today => Lockpick +2 (75)
Dean's Electronics => Repair +2 (90)
Nikola Tesla and You => Energy Weapons +2 (24)
Nikola Tesla and You => Energy Weapons +2 (26)
Nikola Tesla and You => Energy Weapons +2 (28)
Nikola Tesla and You => Energy Weapons +2 (30)
Duck and Cover! => Explosives +2 (24)
Duck and Cover! => Explosives +2 (26)
Duck and Cover! => Explosives +2 (28)
Duck and Cover! => Explosives +2 (30)
Auto Expert
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Level 12
Sneak +23 (48)
Robotics Expert
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Big Book of Science => Science +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Punga Power!
Ghoul Ecology
Hematophage
Level 13
Energy Weapons +20 (50), Science +3 (88)
Silent Running
Big Book of Science => Science +2 (90)
Level 14
Explosives +20 (50), Medicine +3 (78)
Cyborg
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
Level 15
Sneak +3 (73), Science +10 (100), Medicine +10 (100)
Adamantium Skeleton
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Level 16
Sneak +3 (88), Energy Weapons +5 (75), Unarmed +5 (25), Barter +5 (25), Melee Weapons +5 (25)
Tag! (Big Guns)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Bobblehead (Big Guns)
Level 17
Unarmed +3 (28), Speech +15 (65), Big Guns +5 (50)
Action Boy/Girl
Pugilism Illustrated => Unarmed +2 (30)
Level 18
Energy Weapons +3 (78), Unarmed +10 (40), Speech +10 (75)
Concentrated Fire
Nikola Tesla and You => Energy Weapons +2 (80)
Bobblehead (Unarmed)
Level 19
Energy Weapons +10 (92), Lockpick +3 (80), Speech +10 (85)
Intense Training (PE)
Bobblehead (Perception)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (56)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Level 20
Lockpick +10 (100), Speech +3 (88), Barter +10 (35)
Grim Reaper's Sprint
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Level 21
Explosives +20 (90), Melee Weapons +3 (28)
Computer Whiz
Grognak the Barbarian => Melee Weapons +2 (30)
Bobblehead (Explosives)
Level 22
Barter +13 (48), Melee Weapons +10 (40)
Quantum Chemist
Bobblehead (Melee Weapons)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
Bobblehead (Barter)
Level 23
Barter +15 (75), Melee Weapons +8 (58)
Deep Sleep
Grognak the Barbarian => Melee Weapons +2 (60)
Level 24
Barter +3 (82), Melee Weapons +20 (80)
No Weaknesses
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Level 25
Melee Weapons +8 (88), Big Guns +15 (65)
Chem Resistant
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Level 26
Big Guns +23 (88)
Nerves of Steel
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Level 27
Unarmed +23 (73)
Chemist
Level 28
Unarmed +23 (96)
Party Boy/Girl
Level 29
Unarmed +4 (100)
Here and Now
Level 30

Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
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