Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
62
 
Energy Weapons
100
 
Explosives
73
 
Lockpick
73
 
Medicine
95
 
Melee Weapons
47
 
Repair
100
 
Science
63
 
Small Guns
100
 
Sneak
83
 
Speech
100
 
Unarmed
59
 
Adamantium Skeleton
Almost Perfect
Better Criticals
Bloody Mess
Chemist
Commando
Concentrated Fire
Daddy's Boy/Girl
Educated
Fast Metabolism
Gun Nut (3)
Gunslinger
Intense Training
Lady Killer/Black Widow
Light Step
Nerves of Steel
No Weaknesses
Rad Regeneration
Scoundrel (3)
Scrounger
Strong Back
Thief (3)
Toughness
Warmonger
Level 1
ST 5 PE 7 EN 5 CH 3 IN 7 AG 7 LK 6
Small Guns, Repair, and Energy Weapons
Level 2
Small Guns +16 (55), Repair +1 (40)
Gun Nut
Level 3
Small Guns +5 (60), Energy Weapons +2 (36), Repair +10 (50)
Lady Killer/Black Widow
Level 4
Energy Weapons +4 (40), Speech +3 (14), Repair +10 (65)
Gun Nut
Level 5
Lockpick +1 (20), Unarmed +5 (20), Speech +6 (20), Explosives +1 (20), Barter +3 (14), Medicine +1 (20)
Gun Nut
Level 6
Sneak +1 (20), Unarmed +4 (24), Speech +5 (25), Barter +6 (20), Science +1 (20)
Toughness
Level 7
Unarmed +2 (26), Speech +5 (30), Barter +5 (25), Big Guns +5 (20)
Bloody Mess
Level 8
Explosives +2 (22), Medicine +15 (35)
Commando
Level 9
Small Guns +5 (75), Lockpick +4 (24), Repair +5 (75), Explosives +3 (25)
Gunslinger
Level 10
Sneak +1 (21), Small Guns +5 (80), Lockpick +6 (30), Repair +5 (80)
Intense Training (CH)
Level 11
Sneak +4 (25), Speech +8 (40), Science +5 (25)
Strong Back
Level 12
Unarmed +4 (30), Speech +10 (50), Barter +3 (30)
Thief
Level 13
Speech +10 (60), Science +5 (30), Melee Weapons +2 (17)
Thief
Level 14
Sneak +5 (45), Melee Weapons +2 (19), Big Guns +10 (30)
Thief
Level 15
Energy Weapons +5 (45), Barter +10 (40), Melee Weapons +2 (21)
Adamantium Skeleton
Level 16
Energy Weapons +17 (62)
Fast Metabolism
Level 17
Energy Weapons +16 (78), Melee Weapons +1 (22)
Better Criticals
Level 18
Energy Weapons +2 (80), Speech +5 (65), Barter +10 (50)
Educated
Level 19
Barter +7 (57), Melee Weapons +3 (25), Big Guns +10 (40)
Daddy's Boy/Girl
Level 20
Unarmed +7 (37), Explosives +10 (35), Barter +3 (60)
Light Step
Level 21
Sneak +10 (55), Lockpick +10 (55)
Concentrated Fire
Level 22
Sneak +10 (65), Medicine +10 (50)
Scrounger
Level 23
Science +10 (45), Medicine +10 (60)
Chemist
Level 24
Energy Weapons +20 (100)
Scoundrel
Level 25
Repair +20 (100)
Scoundrel
Level 26
Small Guns +20 (100)
Scoundrel
Level 27
Speech +20 (100)
No Weaknesses
Level 28
Barter +20 (97)
Nerves of Steel
Level 29
Barter +3 (100), Medicine +17 (77)
Warmonger
Level 30
Explosives +20 (61)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Rad Regeneration
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