Strength
1
 
Perception
5
 
Endurance
10
 
Charisma
1
 
Intelligence
5
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
0.5
 
Skill Points
15
 
Barter
8
 
Big Guns
26
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
16
 
Melee Weapons
8
 
Repair
31
 
Science
31
 
Small Guns
26
 
Sneak
26
 
Speech
8
 
Unarmed
26
 
Level 1
ST 1 PE 5 EN 10 CH 1 IN 5 AG 10 LK 8
Lockpick, Science, and Repair
Would you like to comment? Sign up for new account, or sign in if you are already a member.