Strength
5
 
Perception
4
 
Endurance
4
 
Charisma
6
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
20
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
50
 
Melee Weapons
15
 
Repair
60
 
Science
30
 
Small Guns
65
 
Sneak
17
 
Speech
17
 
Unarmed
13
 
Educated
Gun Nut (2)
Level 1
ST 5 PE 4 EN 4 CH 6 IN 9 AG 6 LK 6
Medicine, Repair, and Small Guns
Level 2
Small Guns +9 (46), Repair +7 (50), Science +1 (24), Medicine +2 (40)
Gun Nut
Level 3
Small Guns +10 (61), Barter +3 (20), Science +1 (25), Medicine +5 (45)
Gun Nut
Level 4
Small Guns +4 (65), Repair +5 (60), Science +5 (30), Medicine +5 (50)
Educated
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