Strength
1
 
Perception
10
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
9
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
40
 
Lockpick
50
 
Medicine
25
 
Melee Weapons
7
 
Repair
25
 
Science
25
 
Small Guns
25
 
Sneak
50
 
Speech
9
 
Unarmed
15
 
Intense Training
Level 1
ST 1 PE 9 EN 5 CH 1 IN 9 AG 9 LK 6
Explosives, Sneak, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Agility)
Level 2
Sneak +10 (50), Lockpick +10 (50)
Intense Training (CH)
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