Level 1
ST 8 PE 6 EN 7 CH 1 IN 5 AG 7 LK 6
Sneak, Lockpick, and Small Guns
Bobblehead (Intelligence)
Level 2
Sneak +1 (40), Small Guns +1 (35), Energy Weapons +1 (18), Lockpick +3 (40), Repair +2 (19), Explosives +1 (18), Barter +3 (10), Science +1 (18), Melee Weapons +1 (22), Medicine +1 (18), Big Guns +1 (20)
Thief
Level 3
Sneak +2 (42), Small Guns +2 (42), Energy Weapons +2 (20), Lockpick +1 (41), Repair +1 (25), Explosives +2 (20), Barter +1 (11), Science +2 (20), Melee Weapons +1 (23), Medicine +1 (19), Big Guns +1 (21)
Gun Nut
Level 4
Sneak +2 (44), Small Guns +1 (43), Energy Weapons +1 (21), Lockpick +3 (44), Repair +2 (27), Explosives +1 (21), Barter +1 (12), Science +1 (21), Melee Weapons +2 (25), Medicine +1 (20), Big Guns +1 (22)
Educated
Level 5
Sneak +1 (45), Small Guns +2 (45), Energy Weapons +1 (22), Lockpick +1 (45), Speech +3 (10), Repair +3 (30), Explosives +1 (22), Barter +3 (15), Science +1 (22), Melee Weapons +1 (26), Medicine +1 (21), Big Guns +1 (23)
Comprehension
Level 6
Small Guns +2 (47), Energy Weapons +1 (23), Repair +2 (32), Explosives +1 (23), Barter +5 (20), Science +3 (25), Melee Weapons +2 (28), Medicine +1 (22), Big Guns +2 (25)
Thief
Level 7
Small Guns +3 (50), Energy Weapons +2 (25), Lockpick +1 (51), Repair +3 (35), Explosives +2 (25), Barter +2 (22), Science +2 (27), Melee Weapons +2 (30), Medicine +1 (23), Big Guns +1 (26)
Toughness
Level 8
Small Guns +2 (52), Energy Weapons +1 (26), Lockpick +2 (53), Repair +2 (37), Explosives +1 (26), Barter +3 (25), Science +3 (30), Melee Weapons +2 (32), Medicine +2 (25), Big Guns +1 (27)
Gunslinger
Level 9
Small Guns +2 (54), Energy Weapons +2 (28), Lockpick +2 (55), Repair +2 (39), Explosives +2 (28), Barter +3 (28), Science +2 (32), Melee Weapons +2 (34), Medicine +1 (26), Big Guns +1 (28)
Strong Back
Level 10
Small Guns +1 (55), Energy Weapons +2 (30), Lockpick +3 (58), Repair +2 (41), Explosives +2 (30), Barter +2 (30), Science +3 (35), Melee Weapons +2 (36), Medicine +1 (27), Big Guns +1 (29)
Commando
Level 11
Small Guns +2 (57), Energy Weapons +2 (32), Lockpick +2 (60), Repair +2 (43), Explosives +2 (32), Barter +2 (32), Science +2 (37), Melee Weapons +2 (38), Medicine +2 (29), Big Guns +1 (30)
Finesse
Level 12
Sneak +7 (67), Small Guns +3 (60), Repair +2 (45), Barter +1 (33), Science +3 (40), Melee Weapons +2 (40), Medicine +1 (30)
Silent Running
Level 13
Small Guns +2 (62), Energy Weapons +3 (35), Lockpick +2 (62), Repair +1 (46), Explosives +3 (35), Barter +2 (35), Science +3 (43), Melee Weapons +1 (41), Medicine +1 (31), Big Guns +1 (31)
Mister Sandman
Level 14
Small Guns +1 (63), Energy Weapons +5 (40), Lockpick +1 (63), Repair +1 (47), Explosives +5 (40), Barter +1 (36), Science +2 (45), Melee Weapons +1 (42), Medicine +1 (32), Big Guns +1 (32)
Contract Killer
Level 15
Small Guns +2 (65), Energy Weapons +2 (42), Lockpick +2 (65), Repair +3 (50), Explosives +2 (42), Barter +2 (38), Science +1 (46), Melee Weapons +3 (45), Medicine +1 (33), Big Guns +1 (33)
Life Giver
Level 16
Small Guns +2 (67), Energy Weapons +3 (45), Lockpick +2 (67), Repair +2 (52), Explosives +3 (45), Barter +2 (40), Science +1 (47), Melee Weapons +2 (47), Medicine +1 (34), Big Guns +1 (34)
Sniper
Level 17
Small Guns +1 (68), Energy Weapons +6 (51), Repair +1 (53), Explosives +6 (51), Barter +1 (41), Science +1 (48), Melee Weapons +1 (48), Medicine +1 (35), Big Guns +1 (35)
Better Criticals
Level 18
Energy Weapons +9 (60), Explosives +9 (60), Science +1 (49)
Action Boy/Girl
Level 19
Small Guns +4 (72), Energy Weapons +1 (61), Repair +3 (56), Explosives +1 (61), Barter +4 (45), Science +2 (51), Melee Weapons +2 (50), Medicine +1 (36), Big Guns +1 (36)
Concentrated Fire