Strength
3
 
Perception
6
 
Endurance
4
 
Charisma
8
 
Intelligence
10
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
20
 
Big Guns
12
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
39
 
Melee Weapons
10
 
Repair
24
 
Science
39
 
Small Guns
14
 
Sneak
14
 
Speech
20
 
Unarmed
12
 
Level 1
ST 3 PE 6 EN 4 CH 8 IN 10 AG 5 LK 4
Medicine, Science, and Lockpick
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