Strength
1
 
Perception
8
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
4
 
Luck
9
 
Action Points
73
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
42
 
Big Guns
21
 
Energy Weapons
23
 
Explosives
25
 
Lockpick
23
 
Medicine
37
 
Melee Weapons
24
 
Repair
32
 
Science
27
 
Small Guns
20
 
Sneak
15
 
Speech
24
 
Unarmed
21
 
Gun Nut
Level 1
ST 1 PE 8 EN 7 CH 1 IN 10 AG 4 LK 9
Barter, Melee Weapons, and Speech
Bobblehead (Medicine)
Level 2
Explosives +2 (25), Barter +18 (42)
Gun Nut
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