Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
7
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
5%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
22
 
Big Guns
32
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
44
 
Melee Weapons
17
 
Repair
28
 
Science
44
 
Small Guns
25
 
Sneak
15
 
Speech
27
 
Unarmed
17
 
Barkskin
Intense Training (2)
Rad Regeneration
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 5 IN 7 AG 5 LK 6
Science, Big Guns, and Medicine
Level 2
Small Guns +6 (21), Speech +10 (25), Repair +1 (20)
Intense Training (PE)
Bobblehead (Medicine)
Wired Reflexes
Level 3
Small Guns +4 (25), Repair +8 (28), Barter +5 (22)
Intense Training (CH)
Bobblehead (Science)
Barkskin
Rad Regeneration
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